![]() Three deathclaws can't kill any one in each room (but left them heavily wounded, lost at least half health) and each encounter wore them down. ![]() I've optimized the intruder path by adding an elevator shaft at the far right so they can drop down to 2nd floor and let them run the gauntlet. Before then, my heaviest weapon I can make is a 'rusty laser pistol' (7 damage).įor now, I'll dedicate my resources of outfitting 2 teams with heavy weapons (I've found 1-2 sniper rifles, and I got lucky on a lunchbox that came with Alistair Tenpenny who comes with a sniper rifle.) and I'll sprinkle each room with at least one heavy weapon per room, and more as I can find them or make them. I recently found a gauss rifle and a laser rifle. I only have THREE of those heavy weapons I found in the wild, hardened combat shotgun, flamer, and an assault rifle. 9 hours for the ones that can do damage in the 15-18 range. Ah, the part is I *just* saved enough caps (8000!) for my weapons lab to make the advanced weapons, and those like take.
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